![]() ![]() It’s a love/hate relationship.īut mechanically this sword is pretty good. Those swords kicked my ass every time I went in there. There’s a side quest in the main campaign that ends with you uncovering an ancient tomb that’s protected by a bunch of animated flying swords. ![]() I’ve mentioned my Neverwinter Nights tattoo before, but it’s time to bring it up again. It’s great if you can use its ability, but it’s not worth it for me if you can’t. ![]() to play is okay, but then you have to toss another on top of that to equip it if you’re not quite rich enough to pay for its ETB ability. Well, Valkyrie's Sword offers the same +2/+1 that a lot of other equipment do, but it’s a bit overcosted. And it’s a great enter-the-battlefield ability if you can, giving you a beast of a creature with flying and vigilance. It can be a great mana sink in the late game if you plop it down when you can afford its ability. An Orzhov ( ) life play build would be a good home for this sword, but it’s way too overcosted if you can’t take advantage of its ability or it doesn’t synergize with your strategy. This Greatsword is good if you build a deck that’s looking to use your life as a source to fuel some shenanigans. Not to mention that white is the lifegain color. The problem comes if you pull ahead of your opponents, which is sort of the whole point. You can create an army of 4/4 fliers one turn at a time while the equipped creature gets a decent +2/+2 boost. Seraphic Greatsword is great when one of your opponents has more life than you. It’s double-sided and I don’t like the idea of my sword potentially coming in as something completely unrelated to sharp pointy murder sticks. Three out of five of those sections would be very barren, so instead I’ve just grouped four of them together because the fifth doesn’t deserve a mention in my books. I would split this up by color, except that there are only five colored artifact swords in the whole game. These are all of the colored artifact swords. Now we’re getting into the traditional swords, yet we’re still a little outside the box here. It would definitely be one if it was printed today, so it more than deserves the #1 spot here. It’s a shame this sword was printed before equipment was a thing. It also has the added bonus of flash, which can come in handy in a pinch. It does what typical artifact swords do: give its creature some counters along with a bit of first strike. Flaming Swordįlaming Sword should be an artifact. You get a couple Treasures for your troubles, which is always a welcome boost to your mana pool, and getting to search for Sword of the Realms and plop it straight on the battlefield is great.įorging might start off as an enchantment, but it can end with a full-on artifact sword if you play your cards right. First off, Forging the Tyrite Sword’s art is absolutely gorgeous and the flavor mixes great with the mechanics. This enchantment saga sword is really special. Swordsmith deserves a shoutout for making swords on the fly to help boost itself in battle. And the flavor works, since it’s literally a dwarf smithing swords. Pardic Swordsmith might be a creature, but its ability basically equips a Bronze Sword to itself in exchange for discarding a card. ![]() Pardic Swordsmithīear with me for a second here. So bear with me as I take a look at a couple enchantment swords and one creature that isn’t a sword but sort of makes one, in a way. Most players would probably agree with you.īut these cards do things that are very similar to “regular” artifact swords and I wanted to highlight them. Almost all swords are artifacts, and you’re totally within your rights if you want to say that these don’t really count as swords because they’re not artifacts. Okay, so… I might have misled you a little bit. Now that we know what we’re looking at let’s get down to the best swords in the game! Best Non-Artifact Swords This definition of swords in MTG tends to give +X/+X counters, but not all of them do. What I’m looking at today are specifically artifact cards that have “sword” in the name. We need to narrow it down a little bit more first. There are 50 cards across all of Magic that have “sword” in the name, but not all of them can be considered swords. And you’re right to think of these, because they’re definitely swords! But they’re not the only ones. These are a supercycle of mythic rare cards that cost to cast and to equip, bestow +2/+2, and provide protection from two colors, and have an ability that triggers when the equipped creature deals combat damage to your opponent. If you’ve been around the block a couple times then you’re probably familiar with the Mirran swords. They tend to do very similar things, though, and they’re usually equipment. It’s not an artifact subtype, like vehicles or equipment. Sword of Feast and Famine | Illustration by Chris Rahn ![]()
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